GFA-AMIGAB O.CLLSE COLLIDED This demo uses Bobs, created by the IFF_to_Bob-program The palette is also created by that program First open a screen (specify 320x256 with 32 colors) and a window Load the palette and set the colors properly df0:demo.palF load a bob: (green magician) df0:magic.bobF OVERLAY df0:caveman.bobF define a third bob as a copy of the second (magician) blue magician use OBJECT.PLANES to change the color (plane 1 filled with 0`s) select move-direction & step (=speed) blue mag. in front green mag. set clipping Waiting for space...F